Filtered by vendor Adobe
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Filtered by product Shockwave Player
Subscriptions
Total
174 CVE
| CVE | Vendors | Products | Updated | CVSS v3.1 |
|---|---|---|---|---|
| CVE-2011-2124 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2114, CVE-2011-2117, CVE-2011-2127, and CVE-2011-2128. | ||||
| CVE-2011-2125 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Buffer overflow in Dirapix.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code via unspecified vectors. | ||||
| CVE-2011-2421 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Dirapi.dll in Adobe Shockwave Player before 11.6.1.629 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via a crafted .dir media file. | ||||
| CVE-2010-2874 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Unspecified vulnerability in Adobe Shockwave Player before 11.5.8.612 allows remote attackers to execute arbitrary code via unknown vectors that trigger memory corruption. NOTE: due to conflicting information and use of the same CVE identifier by the vendor, ZDI, and TippingPoint, it is not clear whether this issue is related to use of an uninitialized pointer, an incorrect pointer offset calculation, or both. | ||||
| CVE-2010-0987 | 3 Adobe, Apple, Microsoft | 3 Shockwave Player, Macos, Windows | 2025-04-11 | 8.8 High |
| Heap-based buffer overflow in Adobe Shockwave Player before 11.5.7.609 might allow remote attackers to execute arbitrary code via crafted embedded fonts in a Shockwave file. | ||||
| CVE-2011-2420 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Adobe Shockwave Player before 11.6.1.629 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. | ||||
| CVE-2011-2128 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2114, CVE-2011-2117, CVE-2011-2124, and CVE-2011-2127. | ||||
| CVE-2011-2422 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Textra.x32 in Adobe Shockwave Player before 11.6.1.629 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. | ||||
| CVE-2011-2423 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| msvcr90.dll in Adobe Shockwave Player before 11.6.1.629 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. | ||||
| CVE-2011-2447 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Adobe Shockwave Player before 11.6.3.633 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. | ||||
| CVE-2011-2448 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| The DIRapi library in Adobe Shockwave Player before 11.6.3.633 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2446. | ||||
| CVE-2011-2449 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| The TextXtra module in Adobe Shockwave Player before 11.6.3.633 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. | ||||
| CVE-2012-0758 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Heap-based buffer overflow in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code via unspecified vectors. | ||||
| CVE-2012-0759 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0771. | ||||
| CVE-2012-0760 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766. | ||||
| CVE-2012-0762 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766. | ||||
| CVE-2012-2033 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Adobe Shockwave Player before 11.6.5.635 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2029, CVE-2012-2030, CVE-2012-2031, and CVE-2012-2032. | ||||
| CVE-2012-2029 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Adobe Shockwave Player before 11.6.5.635 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2030, CVE-2012-2031, CVE-2012-2032, and CVE-2012-2033. | ||||
| CVE-2012-2030 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Adobe Shockwave Player before 11.6.5.635 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2029, CVE-2012-2031, CVE-2012-2032, and CVE-2012-2033. | ||||
| CVE-2010-2873 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
| Adobe Shockwave Player before 11.5.8.612 does not properly validate offset values in the rcsL RIFF chunks of (1) .DIR and (2) .DCR Director movies, which allows remote attackers to cause a denial of service (heap memory corruption) or execute arbitrary code via a crafted movie. | ||||